I'm a generalist 3D artist with focus on environment art in game development. I have worked on scientific projects as an artist in history science and digital humanities and had to manage from single rooms to whole cities with different kinds of objects - from low poly to high poly digital scans and from fictive objects to scientific approved data.
For myself I love structure, but I hate order
Responsible for the development of solutions in the department game design, 3D art und media design, furthermore conception and advising of games and media at the museums and other instances of the Prussian Cultural Heritage Foundation
Responsible for creating reconstruction, prototypes in applications and games under scientific restrictions, 3D digitalisation, processing and staging of historical objects and cultural heritage
Responsible for recreating the historical Samarra based on scientific evidence and exhibitions in cooperation with the Islamic Art Museum (Prussian Cultural Heritage Foundation)